[settings]
my_peds2Count = 5
my_peds2[0]Model = g_m_y_ballaorig_01
my_peds2[0]Model2 = 0x231AF63F
my_peds2[0]Positionx = 501,3347
my_peds2[0]Positiony = -1897,115
my_peds2[0]Positionz = 25,43912
my_peds2[0]Heading = 50,06863
my_peds2[0]Task = 5
my_peds2[0]Weapon = MicroSMG
my_peds2[0]Group = 1
my_peds2[0]SeatPosition = -1
my_peds2[0]my_peds_variation = Random
my_peds2[0]my_peds_Accuracy = 60
my_peds2[0]my_peds_Health = 100
my_peds2[0]my_peds_Armour = 100
my_peds2[0]my_peds_Invincible = False
my_peds2[0]my_peds_DrivingSpeed = 120
my_peds2[0]my_peds_DrivingStyle = Normal
my_peds2[0]my_peds_CombatEngaugeRange = 30
my_peds2[0]my_peds_CanLeaveGuardRange = True
my_peds2[0]my_peds_GuardRange = 5
my_peds2[0]my_peds_VecFallowDist = 5
my_peds2[0]my_peds_seeingRange = 30
my_peds2[0]my_peds_hearingRange = 60
my_peds2[0]my_peds_group_numb = 0
my_peds2[0]my_peds_Combat_Ability = 10
my_peds2[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[0]my_peds_can_exit_vehicle = False
my_peds2[0]my_peds_waypoint = 0
my_peds2[0]COMPONENT_FACE_DRAWABLE = 0
my_peds2[0]COMPONENT_FACE_TEXTURE = 0
my_peds2[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[0]COMPONENT_HEAD_TEXTURE = 0
my_peds2[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[0]COMPONENT_HAIR_TEXTURE = 0
my_peds2[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[0]COMPONENT_TORSO_TEXTURE = 0
my_peds2[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[0]COMPONENT_LEGS_TEXTURE = 2
my_peds2[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[0]COMPONENT_HANDS_TEXTURE = 0
my_peds2[0]COMPONENT_FEET_DRAWABLE = 0
my_peds2[0]COMPONENT_FEET_TEXTURE = 0
my_peds2[0]COMPONENT_EYES_DRAWABLE = 0
my_peds2[0]COMPONENT_EYES_TEXTURE = 0
my_peds2[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[0]COMPONENT_TASKS_TEXTURE = 0
my_peds2[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[0]PROP_HATS_INDEX = -1
my_peds2[0]PROP_HATS_TEXTURE = -1
my_peds2[0]PROP_GLASSES_INDEX = -1
my_peds2[0]PROP_GLASSES_TEXTURE = -1
my_peds2[0]PROP_EARS_INDEX = -1
my_peds2[0]PROP_EARS_TEXTURE = -1
my_peds2[1]Model = g_m_y_ballaorig_01
my_peds2[1]Model2 = 0x231AF63F
my_peds2[1]Positionx = 509,7996
my_peds2[1]Positiony = -1449,207
my_peds2[1]Positionz = 29,22887
my_peds2[1]Heading = 50,0071
my_peds2[1]Task = 5
my_peds2[1]Weapon = MicroSMG
my_peds2[1]Group = 1
my_peds2[1]SeatPosition = -1
my_peds2[1]my_peds_variation = Random
my_peds2[1]my_peds_Accuracy = 60
my_peds2[1]my_peds_Health = 100
my_peds2[1]my_peds_Armour = 100
my_peds2[1]my_peds_Invincible = False
my_peds2[1]my_peds_DrivingSpeed = 120
my_peds2[1]my_peds_DrivingStyle = Normal
my_peds2[1]my_peds_CombatEngaugeRange = 30
my_peds2[1]my_peds_CanLeaveGuardRange = True
my_peds2[1]my_peds_GuardRange = 5
my_peds2[1]my_peds_VecFallowDist = 5
my_peds2[1]my_peds_seeingRange = 30
my_peds2[1]my_peds_hearingRange = 60
my_peds2[1]my_peds_group_numb = 0
my_peds2[1]my_peds_Combat_Ability = 10
my_peds2[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[1]my_peds_can_exit_vehicle = False
my_peds2[1]my_peds_waypoint = 0
my_peds2[1]COMPONENT_FACE_DRAWABLE = 0
my_peds2[1]COMPONENT_FACE_TEXTURE = 0
my_peds2[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[1]COMPONENT_HEAD_TEXTURE = 0
my_peds2[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[1]COMPONENT_HAIR_TEXTURE = 0
my_peds2[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[1]COMPONENT_TORSO_TEXTURE = 0
my_peds2[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[1]COMPONENT_LEGS_TEXTURE = 1
my_peds2[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[1]COMPONENT_HANDS_TEXTURE = 0
my_peds2[1]COMPONENT_FEET_DRAWABLE = 0
my_peds2[1]COMPONENT_FEET_TEXTURE = 0
my_peds2[1]COMPONENT_EYES_DRAWABLE = 0
my_peds2[1]COMPONENT_EYES_TEXTURE = 0
my_peds2[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[1]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds2[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[1]COMPONENT_TASKS_TEXTURE = 0
my_peds2[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[1]PROP_HATS_INDEX = -1
my_peds2[1]PROP_HATS_TEXTURE = -1
my_peds2[1]PROP_GLASSES_INDEX = -1
my_peds2[1]PROP_GLASSES_TEXTURE = -1
my_peds2[1]PROP_EARS_INDEX = -1
my_peds2[1]PROP_EARS_TEXTURE = -1
my_peds2[2]Model = g_m_y_ballaorig_01
my_peds2[2]Model2 = 0x231AF63F
my_peds2[2]Positionx = 397,7946
my_peds2[2]Positiony = -837,0408
my_peds2[2]Positionz = 29,22631
my_peds2[2]Heading = 50
my_peds2[2]Task = 5
my_peds2[2]Weapon = MicroSMG
my_peds2[2]Group = 1
my_peds2[2]SeatPosition = -1
my_peds2[2]my_peds_variation = Random
my_peds2[2]my_peds_Accuracy = 60
my_peds2[2]my_peds_Health = 100
my_peds2[2]my_peds_Armour = 100
my_peds2[2]my_peds_Invincible = False
my_peds2[2]my_peds_DrivingSpeed = 120
my_peds2[2]my_peds_DrivingStyle = Normal
my_peds2[2]my_peds_CombatEngaugeRange = 30
my_peds2[2]my_peds_CanLeaveGuardRange = True
my_peds2[2]my_peds_GuardRange = 5
my_peds2[2]my_peds_VecFallowDist = 5
my_peds2[2]my_peds_seeingRange = 30
my_peds2[2]my_peds_hearingRange = 60
my_peds2[2]my_peds_group_numb = 0
my_peds2[2]my_peds_Combat_Ability = 10
my_peds2[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[2]my_peds_can_exit_vehicle = False
my_peds2[2]my_peds_waypoint = 0
my_peds2[2]COMPONENT_FACE_DRAWABLE = 0
my_peds2[2]COMPONENT_FACE_TEXTURE = 0
my_peds2[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[2]COMPONENT_HEAD_TEXTURE = 0
my_peds2[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[2]COMPONENT_HAIR_TEXTURE = 0
my_peds2[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[2]COMPONENT_TORSO_TEXTURE = 0
my_peds2[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[2]COMPONENT_LEGS_TEXTURE = 0
my_peds2[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[2]COMPONENT_HANDS_TEXTURE = 0
my_peds2[2]COMPONENT_FEET_DRAWABLE = 0
my_peds2[2]COMPONENT_FEET_TEXTURE = 0
my_peds2[2]COMPONENT_EYES_DRAWABLE = 0
my_peds2[2]COMPONENT_EYES_TEXTURE = 0
my_peds2[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[2]COMPONENT_TASKS_TEXTURE = 0
my_peds2[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[2]PROP_HATS_INDEX = -1
my_peds2[2]PROP_HATS_TEXTURE = -1
my_peds2[2]PROP_GLASSES_INDEX = -1
my_peds2[2]PROP_GLASSES_TEXTURE = -1
my_peds2[2]PROP_EARS_INDEX = -1
my_peds2[2]PROP_EARS_TEXTURE = -1
my_peds2[3]Model = g_m_y_ballaorig_01
my_peds2[3]Model2 = 0x231AF63F
my_peds2[3]Positionx = 783,7607
my_peds2[3]Positiony = -28,04423
my_peds2[3]Positionz = 80,74956
my_peds2[3]Heading = 50
my_peds2[3]Task = 5
my_peds2[3]Weapon = MicroSMG
my_peds2[3]Group = 1
my_peds2[3]SeatPosition = -1
my_peds2[3]my_peds_variation = Random
my_peds2[3]my_peds_Accuracy = 60
my_peds2[3]my_peds_Health = 100
my_peds2[3]my_peds_Armour = 100
my_peds2[3]my_peds_Invincible = False
my_peds2[3]my_peds_DrivingSpeed = 120
my_peds2[3]my_peds_DrivingStyle = Normal
my_peds2[3]my_peds_CombatEngaugeRange = 30
my_peds2[3]my_peds_CanLeaveGuardRange = True
my_peds2[3]my_peds_GuardRange = 5
my_peds2[3]my_peds_VecFallowDist = 5
my_peds2[3]my_peds_seeingRange = 30
my_peds2[3]my_peds_hearingRange = 60
my_peds2[3]my_peds_group_numb = 0
my_peds2[3]my_peds_Combat_Ability = 10
my_peds2[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[3]my_peds_can_exit_vehicle = False
my_peds2[3]my_peds_waypoint = 0
my_peds2[3]COMPONENT_FACE_DRAWABLE = 0
my_peds2[3]COMPONENT_FACE_TEXTURE = 0
my_peds2[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[3]COMPONENT_HEAD_TEXTURE = 0
my_peds2[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[3]COMPONENT_HAIR_TEXTURE = 0
my_peds2[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds2[3]COMPONENT_TORSO_TEXTURE = 1
my_peds2[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[3]COMPONENT_LEGS_TEXTURE = 0
my_peds2[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[3]COMPONENT_HANDS_TEXTURE = 0
my_peds2[3]COMPONENT_FEET_DRAWABLE = 0
my_peds2[3]COMPONENT_FEET_TEXTURE = 0
my_peds2[3]COMPONENT_EYES_DRAWABLE = 0
my_peds2[3]COMPONENT_EYES_TEXTURE = 0
my_peds2[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[3]COMPONENT_ACCESSORIES_TEXTURE = 1
my_peds2[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[3]COMPONENT_TASKS_TEXTURE = 0
my_peds2[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[3]PROP_HATS_INDEX = -1
my_peds2[3]PROP_HATS_TEXTURE = -1
my_peds2[3]PROP_GLASSES_INDEX = -1
my_peds2[3]PROP_GLASSES_TEXTURE = -1
my_peds2[3]PROP_EARS_INDEX = -1
my_peds2[3]PROP_EARS_TEXTURE = -1
my_peds2[4]Model = g_m_y_ballaorig_01
my_peds2[4]Model2 = 0x231AF63F
my_peds2[4]Positionx = 1563,784
my_peds2[4]Positiony = 891,6801
my_peds2[4]Positionz = 77,6049
my_peds2[4]Heading = 50
my_peds2[4]Task = 5
my_peds2[4]Weapon = MicroSMG
my_peds2[4]Group = 1
my_peds2[4]SeatPosition = -1
my_peds2[4]my_peds_variation = Random
my_peds2[4]my_peds_Accuracy = 60
my_peds2[4]my_peds_Health = 100
my_peds2[4]my_peds_Armour = 100
my_peds2[4]my_peds_Invincible = False
my_peds2[4]my_peds_DrivingSpeed = 120
my_peds2[4]my_peds_DrivingStyle = Normal
my_peds2[4]my_peds_CombatEngaugeRange = 30
my_peds2[4]my_peds_CanLeaveGuardRange = True
my_peds2[4]my_peds_GuardRange = 5
my_peds2[4]my_peds_VecFallowDist = 5
my_peds2[4]my_peds_seeingRange = 30
my_peds2[4]my_peds_hearingRange = 60
my_peds2[4]my_peds_group_numb = 0
my_peds2[4]my_peds_Combat_Ability = 10
my_peds2[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds2[4]my_peds_can_exit_vehicle = False
my_peds2[4]my_peds_waypoint = 0
my_peds2[4]COMPONENT_FACE_DRAWABLE = 0
my_peds2[4]COMPONENT_FACE_TEXTURE = 0
my_peds2[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds2[4]COMPONENT_HEAD_TEXTURE = 0
my_peds2[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds2[4]COMPONENT_HAIR_TEXTURE = 0
my_peds2[4]COMPONENT_TORSO_DRAWABLE = 1
my_peds2[4]COMPONENT_TORSO_TEXTURE = 1
my_peds2[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds2[4]COMPONENT_LEGS_TEXTURE = 1
my_peds2[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds2[4]COMPONENT_HANDS_TEXTURE = 0
my_peds2[4]COMPONENT_FEET_DRAWABLE = 0
my_peds2[4]COMPONENT_FEET_TEXTURE = 0
my_peds2[4]COMPONENT_EYES_DRAWABLE = 0
my_peds2[4]COMPONENT_EYES_TEXTURE = 0
my_peds2[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds2[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds2[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds2[4]COMPONENT_TASKS_TEXTURE = 0
my_peds2[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds2[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds2[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds2[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds2[4]PROP_HATS_INDEX = -1
my_peds2[4]PROP_HATS_TEXTURE = -1
my_peds2[4]PROP_GLASSES_INDEX = -1
my_peds2[4]PROP_GLASSES_TEXTURE = -1
my_peds2[4]PROP_EARS_INDEX = -1
my_peds2[4]PROP_EARS_TEXTURE = -1
